Setting up our basic game environment in Unreal Engine 4


In this video, we set up our environment.  First, you need to install Unreal Engine 4.  You can download UE4 from the Unreal Site, https://www.unrealengine.com/en-US/


Click on Get Started Now and this will take you to the license page.



Choose the license you desire, the Creators License is what you probably want to select, but this is up to you.

You will then be asked to log in or create an account.  If you don't already have an Unreal Account, create one you may then download the application.

When you first download and install Unreal Engine 4, you will have the Launcher installed, but there won't be any game engine.  You will then need to use the Launcher to install the version of the game engine you want to use.  These tutorials are currently based on version 4.24.3.

Once you have the Game Engine installed in the launcher you click the Launch Button:



Once the Game Engine has loaded you will get the Select or Create New Project Window:



If you are a first time user you won't see recent projects, like show in my version, so you will click on Games. Select games then click on Next.


From the Select Template window you may select any project type you like, but if you are following my videos, and want to stay in sync with what I am doing, then select Blank in the upper right corner.  Then click next.



In the project settings, you will want to select Blueprint, whatever quality setting that you prefer, leave attracting disabled (We will work with this at some point in the future), set target platform to Desktop/Console, and select No Starter Content (If you don't select these this way, that's fine, you can really choose what you want, it will have no impact on the tutorial, these are just the settings I selected to make the tutorials.).  then click Create Project.







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